Difference between revisions of "Three"

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baseioq3, or ioq3test is, by default, a first person shooter that is vaguely similar to Quake 3 in gameplay.
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Three is a first person shooter that will be extremely similar to Quake 3 in gameplay.
  
Optimally at some point it would include many modes similar to other Quake 3 mods so that we could demonstrate the variety of gameplay possible.
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The goal with it is twofold. The first is to provide a game that people downloading ioquake3 who don't own Quake 3 can start playing right away. The second is to provide a base layer of code (under the GPL v2) and assets (under a Creative Commons license) that give game developers and modders a place to start that isn't the non-free Quake 3 base game, baseq3.
So you could have a more realistic shooter mode with limb damage and bleeding similar to RQ3 maybe even including an iron-sight aiming mode. One mode could be similar to an RTS, another could be a side-scroller similar to the old target quake and so on.
 
  
In order to ship this as soon as possible we could limit the art style to be similar to that of [http://www.icculus.org/blackshades/ Black Shades] Flat-shaded looking surfaces and an open cityscape backdrop.
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Right now this is just an idea and a mostly empty [https://github.com/ioquake/three repository] on github.
  
* Replace default menu with ioquake3 logo'd menu. Maybe change up the colors to match the website?
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This is what about what we're thinking of for an initial release.
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* Replace default menu with ioquake3 logo'd menu.
  
 
* three-ten unique maps.
 
* three-ten unique maps.

Latest revision as of 14:33, 11 November 2015

Three is a first person shooter that will be extremely similar to Quake 3 in gameplay.

The goal with it is twofold. The first is to provide a game that people downloading ioquake3 who don't own Quake 3 can start playing right away. The second is to provide a base layer of code (under the GPL v2) and assets (under a Creative Commons license) that give game developers and modders a place to start that isn't the non-free Quake 3 base game, baseq3.

Right now this is just an idea and a mostly empty repository on github.

This is what about what we're thinking of for an initial release.

  • Replace default menu with ioquake3 logo'd menu.
  • three-ten unique maps.
    • Only one of which has to be available in the first release.
    • The first of which should be a simple deathmatch map.
  • Sound effects, menus,
    • again, only a bare minimum is required for the first release.
  • 3-4 default weapon styles (machine gun, rocket launcher, shotgun, )
    • Only one of which would be required for the first release.
  • 3-4 different character models (man, woman, whatever)
    • Only one is required for the first release