Difference between revisions of "Three"

From ioquake3 wiki
Jump to: navigation, search
m (TimeDoctor moved page Baseioq3 to Three: It isn't called baseioq3 anymore.)
Line 1: Line 1:
Three is a first person shooter that is vaguely similar to Quake 3 in gameplay.
+
Three is a first person shooter that will be extremely similar to Quake 3 in gameplay.
  
Right now this is just an idea and a mostly empty [https://github.com/ioquake/three repository] on github
+
Right now this is just an idea and a mostly empty [https://github.com/ioquake/three repository] on github.
 
 
In order to ship this as soon as possible we could limit the art style to be similar to that of [http://www.icculus.org/blackshades/ Black Shades] Flat-shaded looking surfaces and an open cityscape backdrop.
 
  
 
* Replace default menu with ioquake3 logo'd menu.
 
* Replace default menu with ioquake3 logo'd menu.

Revision as of 15:30, 11 November 2015

Three is a first person shooter that will be extremely similar to Quake 3 in gameplay.

Right now this is just an idea and a mostly empty repository on github.

  • Replace default menu with ioquake3 logo'd menu.
  • three-ten unique maps.
    • Only one of which has to be available in the first release.
    • The first of which should be a simple deathmatch map.
  • Sound effects, menus,
    • again, only a bare minimum is required for the first release.
  • 3-4 default weapon styles (machine gun, rocket launcher, shotgun, )
    • Only one of which would be required for the first release.
  • 3-4 different character models (man, woman, whatever)
    • Only one is required for the first release