Difference between revisions of "Talk:Main Page"

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Will ioQuake3 ever support CPU multi-threading or GPU mutli-threading (Will it ever utilize two cores/CPUs or take advantage of SLI/Crossfire)?
 
Will ioQuake3 ever support CPU multi-threading or GPU mutli-threading (Will it ever utilize two cores/CPUs or take advantage of SLI/Crossfire)?
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It already does take advantage of SMP on macs, SMP support has no performance gains on other platforms. Please sign your comments.
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--[[User:Zakk|Zakk]] 13:42, 16 January 2008 (PST)
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== features ==
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I think we (the end users) need a section on the main page called "list of relevant improvements over the original q3a". I haven't found this info anywhere on ioquake3.org.
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[[User:Bart9h|bart9h]] 23:03, 9 July 2008 (UTC)
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== Program Flow links broken. ==
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Just noticed functions linked in the "Program Flow" section yield a 404 error --[[User:Blebo|Blebo]] 13:37, 26 October 2009 (UTC)

Latest revision as of 06:37, 26 October 2009

How is it called now?

ioquake3 or ioQuake3

On its homepage it is called very uniformly ioquake3 (all lower case).




ioquake3 is the name. --Zakk 13:59, 29 August 2007 (PDT)


Will ioQuake3 ever support CPU multi-threading or GPU mutli-threading (Will it ever utilize two cores/CPUs or take advantage of SLI/Crossfire)?


It already does take advantage of SMP on macs, SMP support has no performance gains on other platforms. Please sign your comments. --Zakk 13:42, 16 January 2008 (PST)

features

I think we (the end users) need a section on the main page called "list of relevant improvements over the original q3a". I haven't found this info anywhere on ioquake3.org. bart9h 23:03, 9 July 2008 (UTC)

Program Flow links broken.

Just noticed functions linked in the "Program Flow" section yield a 404 error --Blebo 13:37, 26 October 2009 (UTC)