Difference between revisions of "Launch"

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(Features added!)
(Previous discussion moved to Talk page for this article.)
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*Set global ioquake3 variable & command-line options, with human readable descriptions.
 
*Set global ioquake3 variable & command-line options, with human readable descriptions.
 
*Game server administration via built-in RCON client.
 
*Game server administration via built-in RCON client.
 
== Previous Discussion ==
 
Mainly I want to get sparkle:
 
http://sparkle.andymatuschak.org/
 
So I can update both ioquake3 and the front-end without requiring the user to visit the website/download/install/etc.
 
and also add the logo/prettify it.
 
--[[User:Zakk|Zakk]] 23:46, 16 March 2009 (UTC)
 
 
To me, a more interesting UI would have a list of settable variables
 
that users could toggle/set and perhaps even implement profiles so you
 
can quickly save/load different profiles.
 
This part is from Harley Laue
 
 
Daniel Lord would like to see:
 
" And some server admin capability."
 
 
Perhaps a more comprehensive content delivery system type program would be best. Doesnt have to be complicated, built-in bittorrent client for patching, some kind of game definition file so many games can be defined, and their settings changed. A new project aside from ioquake3. Just my 2 pennycents --[[User:Evilspacehamster|Evilspacehamster]]
 

Revision as of 04:59, 26 October 2009

Here is what we want to see in future front-end programs for ioquake3:

Front-End

  • Visually appealing UI, with ioquake3 theme.
  • RSS newsfeed of ioquake3
  • Ability to update itself.

Profiles

  • Ability to load/save profiles.
  • Player name rendered as it appears in ioquake3.
  • Player model rendered in a OpenGL view.

Games

  • Load ioquake3, mods & ioquake3-based games from the front-end.
  • Built-in server browser.

Content

  • Pre-load game data from Quake 3: Arena/Team Arena CDs into correct location (with id EULA pop-up).
  • Download/Update stable ioquake3 engine.
  • Download/Update & test nightly builds of ioquake3 engine, without disturbing stable version.
  • Download/Update ioquake3 based mods, maps, models & stand-alone games.
  • LAN Bootstrap: For LAN admins/users to quickly pre-load content from local server.
  • Ability to download content via http, ftp & bittorrent.

Setup/Admin

  • Set global ioquake3 variable & command-line options, with human readable descriptions.
  • Game server administration via built-in RCON client.