Difference between revisions of "Ioquake3 Road Map"

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* Testing of at least one other Quake 3 mod, rq3.com or something.
 
* Testing of at least one other Quake 3 mod, rq3.com or something.
 
* Per-platform installers, see [[Packaging ioquake3]]
 
* Per-platform installers, see [[Packaging ioquake3]]
 
+
* [[NotToDo | Nothing from here]]
 
<pre>
 
<pre>
For 1.35:
+
For 1.666:
 
See above.
 
See above.
 
Please remove each one as it is done:
 
Please remove each one as it is done:
Line 14: Line 14:
 
MacOS X
 
MacOS X
  
For 1.36:
+
Way of the future:
VOIP UI.
+
* cmake, maybe.
PK3 stuff sorted
 
 
 
For 1.37:
 
* Graphical "ioquake3" watermark in videos, optional, on by default
 
* Gamma stuff while recording videos.
 
* Application for OS X at least to launch mods with appropriate hunkmegs, etc.
 
 
 
 
 
For 2.0:
 
 
* Four player split-screen
 
* Four player split-screen
 
* Multi-platform application to launch and download mods.
 
* Multi-platform application to launch and download mods.
 +
* some kind of automatic update system.
 
</pre>
 
</pre>

Latest revision as of 22:20, 5 April 2013

FOR ANY RELEASE, WE NEED, ON EACH PLATFORM:

  • Testing of Quake 3 single player, and network games (pb will never work)
  • Testing of Quake 3: Team Arena, SP and MP, etc
  • Testing of at least one other Quake 3 mod, rq3.com or something.
  • Per-platform installers, see Packaging ioquake3
  • Nothing from here
For 1.666:
See above.
Please remove each one as it is done:
Win32
Linux (we can get by with a source-only on this)
MacOS X

Way of the future:
* cmake, maybe.
* Four player split-screen
* Multi-platform application to launch and download mods.
* some kind of automatic update system.