Difference between revisions of "Ioquake3 Design Decisions"

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Latest revision as of 15:23, 29 August 2007

//TODO

ioquake3 design decisions basics

  • Mantain full compatibility with Quake3 mods
  • Enhance load times, render speed, connection stability/quality.


ioquake3 design is not a democracy, but suggestions are welcomed.

Mission stament-ish description

ioquake3 (or ioq3 for short,) aims to build upon id Software's Quake 3 source code release. Since the start we have been cleaning up, fixing bugs, and adding features.

Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods. While we don't have PunkBuster (and never will), we do have more security for servers and clients from various bugfixes which aren't in id's client.