Difference between revisions of "Getting involved"

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(Just Play ioquake3 and run servers.)
 
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== Support ==
 
== Support ==
  
People have questions, they ask them on our [http://community.ioquake.org forums], [https://www.facebook.com/ioquake3/ Facebook], and [http://wiki.ioquake3.org/IRC_channels IRC channel] and on other services and websites. Answer them if you can, and add them to the [[Players Guide]] on this wiki or [[Sys Admin Guide]] if you feel they're common enough and then link the people asking questions to those pages if they have more questions.
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People have questions, they ask them on our [http://community.ioquake.org forums], [https://www.facebook.com/ioquake3/ Facebook], [[Live Chat]], and on other services and websites. Answer them if you can, and add them to the [[Players Guide]] on this wiki or [[Sys Admin Guide]] if the same questions keep coming up. If the answers are already in the one of our guides, copy and paste the answer and then link the people asking questions to those pages if they have more questions.
  
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== Bug Triage & Testing ==
  
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We need help duplicating and managing our bug queues on [https://github.com/ioquake/ioq3/issues Github] and [https://bugzilla.icculus.org/describecomponents.cgi?product=ioquake3 Bugzilla]. We need people to test out ioquake3 test builds with every mod, software, and hardware configuration.
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== Play ioquake3 and run servers. ==
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Check out the [[Players Guide]] and [[Sys Admin Guide]]. We work on ioquake3 to keep Quake 3 and games based on our engine alive.
  
 
== Code ==
 
== Code ==
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Our most important project right now is building a [https://github.com/ioquake/launch launcher/updater] for ioquake3 so that we can get players up-to-date with our test builds as our last stable release was in 2009.
 
Our most important project right now is building a [https://github.com/ioquake/launch launcher/updater] for ioquake3 so that we can get players up-to-date with our test builds as our last stable release was in 2009.
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We also need a build engineer to help us modernize our installers and get releases out of the door on Windows, Mac, and Linux.
  
 
The source code for ioquake3 [https://github.com/ioquake/ioq3 is available here.]
 
The source code for ioquake3 [https://github.com/ioquake/ioq3 is available here.]
  
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== Money ==
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Money buys servers, hosting, and time. We can [http://ioquake3.org/donate/ accept donations] although we are not yet a 501(c)(3) nonprofit.
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== Social Media ==
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Throw [https://www.facebook.com/ioquake3/ ioquake3 a Like on Facebook] or [https://twitter.com/ioquake3 follow ioquake3 on Twitter.] Let other Quake 3 players know about ioquake3, some people are still playing with id's client!
  
 
== I don't know where to get started, can I still help? ==
 
== I don't know where to get started, can I still help? ==
  
Ask on our [http://community.ioquake.org forums], [http://wiki.ioquake3.org/IRC_channels IRC], or [https://twitter.com/ioquake3 send us a tweet] and we'll get you on the right track.
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Ask on our [http://community.ioquake.org forums], [[Live Chat]], or [https://twitter.com/ioquake3 send us a tweet] and we'll get you on the right track.

Latest revision as of 00:47, 14 July 2017

If you like ioquake3 and you'd like to give back, excellent, we could use your help!

Documentation

We need to move more of our documentation from git to this wiki, and write more. There are plenty of red links on here that need to be filled out with useful information, and blue links that are outdated and need to be updated, double-checked for accuracy, and reformatted for readability. Sign up for the wiki, and get started editing pages today!

Support

People have questions, they ask them on our forums, Facebook, Live Chat, and on other services and websites. Answer them if you can, and add them to the Players Guide on this wiki or Sys Admin Guide if the same questions keep coming up. If the answers are already in the one of our guides, copy and paste the answer and then link the people asking questions to those pages if they have more questions.

Bug Triage & Testing

We need help duplicating and managing our bug queues on Github and Bugzilla. We need people to test out ioquake3 test builds with every mod, software, and hardware configuration.

Play ioquake3 and run servers.

Check out the Players Guide and Sys Admin Guide. We work on ioquake3 to keep Quake 3 and games based on our engine alive.

Code

Like most free software projects, we need more developers to help us keep up to date with changes to our supported platforms, new platforms, and new projects that work with ioquake3.

Our most important project right now is building a launcher/updater for ioquake3 so that we can get players up-to-date with our test builds as our last stable release was in 2009.

We also need a build engineer to help us modernize our installers and get releases out of the door on Windows, Mac, and Linux.

The source code for ioquake3 is available here.

Money

Money buys servers, hosting, and time. We can accept donations although we are not yet a 501(c)(3) nonprofit.

Social Media

Throw ioquake3 a Like on Facebook or follow ioquake3 on Twitter. Let other Quake 3 players know about ioquake3, some people are still playing with id's client!

I don't know where to get started, can I still help?

Ask on our forums, Live Chat, or send us a tweet and we'll get you on the right track.