Difference between revisions of "Building ioquake3 on Mac"

From ioquake3 wiki
Jump to: navigation, search
(Update page for moving to git and beyond OS X 10.6)
(Remove unneeded brackets around exernal link)
Line 3: Line 3:
 
= Mac OS X =
 
= Mac OS X =
 
''NOTE: These instructions apply to the git version.''
 
''NOTE: These instructions apply to the git version.''
# Install [[http://git-scm.com/ git]].
+
# Install [http://git-scm.com/ git].
 
# Check out the source from git://github.com/ioquake/ioq3.git with <code>git clone git://github.com/ioquake/ioq3.git</code>
 
# Check out the source from git://github.com/ioquake/ioq3.git with <code>git clone git://github.com/ioquake/ioq3.git</code>
 
# Change to the ioq3 directory
 
# Change to the ioq3 directory

Revision as of 22:20, 29 September 2015

Return to Building ioquake3

Mac OS X

NOTE: These instructions apply to the git version.

  1. Install git.
  2. Check out the source from git://github.com/ioquake/ioq3.git with git clone git://github.com/ioquake/ioq3.git
  3. Change to the ioq3 directory
  4. Run ./make-macosx.sh x86

Universal Binary

If you're running Mac OS X 10.6.x and have the Mac OS X 10.5 developer SDKs for PPC, x86, x86_64 you can make a universal binary that is compatible with OS X 10.5 and newer OS X versions.

  1. Run ./make-macosx-ub.sh


If you're running OS X 10.7 or newer you can build a x86 / x86_64 universal binary. It might not be compatible with versions of OS X older than yours. YMMV.

  1. Run make ARCH=x86
  2. Run make ARCH=x86_64
  3. Run ./make-macosx-app.sh release