Difference between revisions of "Building ioquake3"

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(Microsoft Visual Studio 2008)
(Microsoft Visual Studio 2008)
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# Download/Install [[http://www.microsoft.com/downloads/info.aspx?na=22&p=3&SrcDisplayLang=en&SrcCategoryId=&SrcFamilyId=&u=%2fdownloads%2fdetails.aspx%3fFamilyID%3dea4894b5-e98d-44f6-842d-e32147237638%26DisplayLang%3den MicroSoft DirectX SDK]].
 
# Download/Install [[http://www.microsoft.com/downloads/info.aspx?na=22&p=3&SrcDisplayLang=en&SrcCategoryId=&SrcFamilyId=&u=%2fdownloads%2fdetails.aspx%3fFamilyID%3dea4894b5-e98d-44f6-842d-e32147237638%26DisplayLang%3den MicroSoft DirectX SDK]].
 
# Download [[http://tortoisesvn.net/downloads Tortoise SVN]].
 
# Download [[http://tortoisesvn.net/downloads Tortoise SVN]].
# Checkout/Build OpenAL.
+
# Checkout/Build OpenAL. Note: openal32.rc:10 change to #include "windows.h"
 
# Checkout/Build SDL.
 
# Checkout/Build SDL.
 
# Point MSVC++ 2008 at OpenAL and SDL.
 
# Point MSVC++ 2008 at OpenAL and SDL.
 
# Checkout the ioQuake3 source tree.
 
# Checkout the ioQuake3 source tree.
 
# Build ioQuake3.
 
# Build ioQuake3.

Revision as of 16:36, 14 September 2008

Microsoft Visual Studio 2008

  1. Download/Install [MicroSoft Visual C++ 2008 Express].
  2. Download/Install [MicroSoft DirectX SDK].
  3. Download [Tortoise SVN].
  4. Checkout/Build OpenAL. Note: openal32.rc:10 change to #include "windows.h"
  5. Checkout/Build SDL.
  6. Point MSVC++ 2008 at OpenAL and SDL.
  7. Checkout the ioQuake3 source tree.
  8. Build ioQuake3.