Difference between revisions of "Academic Articles"

From ioquake3 wiki
Jump to: navigation, search
Line 2: Line 2:
  
 
== Engine ==
 
== Engine ==
 +
* [http://www.gamers.org/dEngine/q3suggest/ Quake 3 Suggestions] (Suggestions for the Quake 3 engine directed at id software in 1998).
 
* [http://caia.swin.edu.au/reports/110209A/CAIA-TR-110209A.pdf Quake III Arena Game Structures]
 
* [http://caia.swin.edu.au/reports/110209A/CAIA-TR-110209A.pdf Quake III Arena Game Structures]
 
*[https://www.ssugames.org/pluginfile.php/1026/mod_resource/content/1/2005_sbgames.pdf Real Time Game Loop Models for Single-Player Computer Games]
 
*[https://www.ssugames.org/pluginfile.php/1026/mod_resource/content/1/2005_sbgames.pdf Real Time Game Loop Models for Single-Player Computer Games]
 
* [http://pvs.uni-muenster.de/pvs/forschung/edutain/material/From_a_Single-to_Multi-Server_Online_Game_A_Quake_3_Case_Study_Using_RTF_author-prepared.pdf From a Single- to Multi-Server Online Game: A Quake 3 Case Study Using RTF] and [http://pvs.uni-muenster.de/pvs/forschung/edutain/material/ further information].
 
* [http://pvs.uni-muenster.de/pvs/forschung/edutain/material/From_a_Single-to_Multi-Server_Online_Game_A_Quake_3_Case_Study_Using_RTF_author-prepared.pdf From a Single- to Multi-Server Online Game: A Quake 3 Case Study Using RTF] and [http://pvs.uni-muenster.de/pvs/forschung/edutain/material/ further information].
 +
* [http://www.gamers.org/dEngine/quake3/UQ3S Unofficial Quake3: Arena Specs]
  
 
=== Fast Inverse Square Root ===
 
=== Fast Inverse Square Root ===

Revision as of 08:23, 18 April 2012

Academic Articles & Papers on the Quake 3 / ioQuake3 engines:

Engine

Fast Inverse Square Root

Bot AI

Models

Maps

Network

Mods

Other