Difference between revisions of "Academic Articles"

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(Engine)
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== Engine ==
 
== Engine ==
 
* [http://pvs.uni-muenster.de/pvs/forschung/edutain/material/From_a_Single-to_Multi-Server_Online_Game_A_Quake_3_Case_Study_Using_RTF_author-prepared.pdf From a Single- to Multi-Server Online Game: A Quake 3 Case Study Using RTF] and [http://pvs.uni-muenster.de/pvs/forschung/edutain/material/ further information].
 
* [http://pvs.uni-muenster.de/pvs/forschung/edutain/material/From_a_Single-to_Multi-Server_Online_Game_A_Quake_3_Case_Study_Using_RTF_author-prepared.pdf From a Single- to Multi-Server Online Game: A Quake 3 Case Study Using RTF] and [http://pvs.uni-muenster.de/pvs/forschung/edutain/material/ further information].
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=== Fast Inverse Square Root ===
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* [http://www.codemaestro.com/reviews/9 Magical Square Root Implementation In Quake III]
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* [http://betterexplained.com/articles/understanding-quakes-fast-inverse-square-root/ Understanding Quake's Fast Inverse Square Root]
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* [http://www.lomont.org/Math/Papers/2003/InvSqrt.pdf FAST INVERSE SQUARE ROOT]
  
 
== Bot AI ==
 
== Bot AI ==

Revision as of 06:23, 18 April 2012

Academic Articles & Papers on the Quake 3 / ioQuake3 engines:

Engine

Fast Inverse Square Root

Bot AI

Network